zelda-dungeon/index.html
2026-07-03 01:08:48 +00:00

263 lines
6.4 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Zelda Dungeon Quest</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body {
background: #111;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
overflow: hidden;
font-family: monospace;
user-select: none;
}
#game-container {
position: relative;
width: 640px;
height: 480px;
}
canvas {
border: 2px solid #555;
image-rendering: pixelated;
display: block;
}
#menu-overlay {
position: absolute;
top: 0; left: 0;
width: 640px;
height: 480px;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
pointer-events: none;
z-index: 10;
}
#menu-overlay.active {
pointer-events: auto;
}
.menu-title {
font-size: 36px;
font-weight: bold;
color: #FFD700;
text-shadow: 2px 2px 4px rgba(0,0,0,0.8);
margin-bottom: 20px;
}
.menu-subtitle {
font-size: 16px;
color: #AAAAAA;
margin-bottom: 30px;
}
.menu-button {
font-family: monospace;
font-size: 16px;
color: #FFFFFF;
background: rgba(0,0,0,0.6);
border: 2px solid #FFD700;
padding: 8px 24px;
margin: 4px 0;
cursor: pointer;
transition: all 0.15s;
pointer-events: auto;
}
.menu-button:hover, .menu-button.selected {
background: #FFD700;
color: #000;
}
.menu-button:disabled {
opacity: 0.3;
cursor: default;
border-color: #444;
}
.menu-button:disabled:hover {
background: rgba(0,0,0,0.6);
color: #FFFFFF;
}
.dungeon-grid {
display: grid;
grid-template-columns: repeat(10, 1fr);
gap: 3px;
max-width: 600px;
margin: 10px 0;
}
.dungeon-cell {
width: 56px;
height: 42px;
font-family: monospace;
font-size: 10px;
text-align: center;
line-height: 42px;
cursor: pointer;
border: 1px solid #555;
transition: all 0.1s;
pointer-events: auto;
}
.dungeon-cell:hover:not(.locked) {
transform: scale(1.1);
border-color: #FFD700;
}
.dungeon-cell.selected {
border: 2px solid #FFD700;
box-shadow: 0 0 6px rgba(255,215,0,0.5);
}
.dungeon-cell.locked {
opacity: 0.3;
cursor: default;
}
.dungeon-cell.completed {
border-color: #00FF00;
}
.dungeon-cell.completed::after {
content: '✓';
position: absolute;
bottom: 1px;
right: 2px;
font-size: 8px;
color: #00FF00;
}
.filter-tabs {
display: flex;
gap: 2px;
margin-bottom: 10px;
}
.filter-tab {
font-family: monospace;
font-size: 11px;
padding: 3px 8px;
background: rgba(0,0,0,0.5);
border: 1px solid #555;
color: #AAA;
cursor: pointer;
pointer-events: auto;
}
.filter-tab.active {
background: #FFD700;
color: #000;
border-color: #FFD700;
}
.info-panel {
font-family: monospace;
font-size: 12px;
color: #CCC;
background: rgba(0,0,0,0.7);
border: 1px solid #555;
padding: 8px 12px;
margin-top: 8px;
max-width: 400px;
text-align: center;
pointer-events: auto;
}
.info-panel .name {
color: #FFD700;
font-weight: bold;
font-size: 14px;
}
.info-panel .difficulty {
color: #FF6347;
}
.info-panel .theme {
color: #87CEEB;
}
.info-panel .rooms {
color: #90EE90;
}
.controls-hint {
font-size: 11px;
color: #888;
margin-top: 15px;
}
.debug-overlay {
position: absolute;
top: 0; left: 0;
width: 640px;
height: 480px;
pointer-events: none;
z-index: 20;
font-family: monospace;
font-size: 10px;
color: #0F0;
display: none;
}
.debug-overlay.visible {
display: block;
}
#debug-canvas {
position: absolute;
top: 0; left: 0;
pointer-events: none;
z-index: 19;
display: none;
}
#debug-canvas.visible {
display: block;
}
</style>
</head>
<body>
<div id="game-container">
<canvas id="game" width="640" height="480"></canvas>
<canvas id="debug-canvas" width="640" height="480"></canvas>
<div id="menu-overlay"></div>
<div id="debug-overlay" class="debug-overlay"></div>
</div>
<!-- Browser polyfill: enables module.exports/require in browser -->
<script src="src/browser-polyfill.js"></script>
<!-- Core -->
<script src="src/core/constants.js"></script>
<script src="src/core/rng.js"></script>
<script src="src/core/utils.js"></script>
<!-- Data -->
<script src="src/data/themes.js"></script>
<script src="src/data/dungeons.js"></script>
<script src="src/data/enemies.js"></script>
<script src="src/data/weapons.js"></script>
<script src="src/data/bosses.js"></script>
<script src="src/data/items.js"></script>
<!-- Generator -->
<script src="src/generator/rooms.js"></script>
<script src="src/generator/puzzles.js"></script>
<script src="src/generator/placement.js"></script>
<script src="src/generator/dungeon.js"></script>
<!-- Save -->
<script src="src/save/save.js"></script>
<!-- Game Engine -->
<script src="src/game/state.js"></script>
<script src="src/game/movement.js"></script>
<script src="src/game/combat.js"></script>
<script src="src/game/ai.js"></script>
<script src="src/game/items.js"></script>
<script src="src/game/transitions.js"></script>
<!-- Input -->
<script src="src/input/keyboard.js"></script>
<script src="src/input/actions.js"></script>
<!-- Rendering -->
<script src="src/rendering/renderer.js"></script>
<script src="src/rendering/draw-enemies.js"></script>
<script src="src/rendering/draw-bosses.js"></script>
<script src="src/rendering/draw-weapons.js"></script>
<script src="src/rendering/hud.js"></script>
<script src="src/rendering/effects.js"></script>
<!-- Menu -->
<script src="src/menu/title-screen.js"></script>
<script src="src/menu/dungeon-select.js"></script>
<script src="src/menu/hud-overlay.js"></script>
<script src="src/menu/screens.js"></script>
<!-- Bootstrap -->
<script src="src/app.js"></script>
</body>
</html>